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New judges to this year's roster include: -- ThatGameCompany's Kellee Santiago, co-creator of Fl0w -- Big Huge Games' Brian Reynolds -- Neversoft co-founder and Game Developer columnist Mick West -- Games For Windows magazine's Darren Gladstone -- Newsweek's N'Gai Croal -- Gastronaut's Don Wurster, co-creator of XBLA title Small Arms -- Bit-Blot's Alec Holowka and Derek Yu (also of TIGSource), co-creators of 2007 IGF Grand Prize-winning Aquaria -- Fuel Industries' Brian Robbins -- MTV News' Stephen Totilo, veteran journalist -- SuperVillain Studios' Chris Rausch, indie-centric developer of Dungeon Siege: Throne of Agony -- Number None, Inc.
Fostering an Experimental Student Project: How Cloud Got Made, a look back at lessons learned on the production process and finding the balance between professional game development and student resources, from the creators of PS3 game fl0w.
Such speakers include Austin Wintory, composer of fl0w, Kurt Larson Audio Director of Slipgate Ironworks speaking on "A Generative, Adaptive Music System for MMO Games," and Chris Grigg head of Standards, MMA/Beatnik discussing three brand new non-proprietary audio standards for audio technology: 3D MIDI Controllers, the High Definition (HD) Protocol for MIDI, and Interactive XMF (iXMF).